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Fun and Challenging

ICT and Computing

At Wilsthorpe we aim to deliver a high-quality Computing education that empowers students to use computational thinking and creativity to understand and change the world. Computing has deep links with Mathematics, Science, and Design and Technology, and provides insights into both natural and artificial systems.

We have a highly motivated department, who have industry experience working in the field of Computing and IT support. Our students are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, we push students to use information technology to create programs, systems and a range of content.

Our progressive curriculum ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, Information and Communication Technology – at a level suitable for the future workplace and as active participants in a digital world. At KS3 students get 2 hours a fortnight throughout Year 7, 8 and 9.

The Computing curriculum model follows the following path:

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Computing at Key Stage 3

At KS3 students are taught to design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems. We aim to give a solid foundation for further study at GCSE, and look to introduce:

  • Algorithms that reflect computational thinking.

  • Three programming languages, at least one of which is textual, to solve a variety of computational problems.

  • Boolean logic and some of its uses in circuits and programming.

  • Hardware and software components that make up computer systems.

  • Understand how instructions are stored and executed within a computer system.

  • Creative projects that involve selecting, using, and combining multiple applications.

  • Creating, re-using, revise and re-purpose digital artefacts for a given audience.

  • Understand ways to use technology safely, respectfully, responsibly and securely.


During key stage 3 students have the opportunity to join the Digital Literacy Leaders (part of the Wilsthorpe Leadership Academy), take part in the ‘Wilsthorpe Gamer Cup’ and are encouraged to let their imaginations run wild as they program games to enter in the ‘Kodu Kup’ competition.

IT and Computer Science @ Key Stage 4

At key stage 4 students have the option to opt for IT and/or Computer Science.

OCR GCSE Computer Science 

The Computing course gives students a real, in-depth understanding of how computer technology works. Students will no doubt be familiar with the use of computers and other related technology from their other subjects and elsewhere. However, we aim to give them an insight into what goes on ‘behind the scenes’, which includes computer programming. The course provides excellent preparation for higher study and employment in the field of Computer Science.




OCR Level 1/2 Cambridge National Certificate in Creative iMedia

This qualification allows students to think creatively and innovatively to produce Creative iMedia products. All students will study two, mandatory, topics. The first topic will focus on developing the students’ understanding of pre-production skills that are used in the creative and digital media sector. Meeting the needs of the client, planning and creating pre-production documentation and reviewing output, will all feature heavily in this first topic.

The second topic of study will build on the first, enabling students to demonstrate pre-production skills and techniques as they plan and create new digital graphics to meet a specific client brief. Knowledge and understanding will be reinforced and enhanced as students create their own unique digital graphic solution.

In addition, students will have a choice of two optional topics to study from the following areas:

  • Creating 2D and 3D digital characters and storytelling with a comic strip

  • Multipage website creation, digital animation and interactive multimedia product creation

  • Creating a digital sound and video sequence

  • Digital photography

  • Designing and developing digital game concepts.


Whichever topic is chosen, students will need to refine and develop their pre-production skills to meet the needs of particular client briefs, ensuring their output is fit for purpose.

The hands-on approach of this qualification has strong relevance to the way young people use the technology required in today’s society. In addition to developing creative , digital skills and knowledge, students will acquire a number of essential transferable skills such as planning, research and analysis, working with other people and communicating creative concepts effectively; all of which are relevant to work or going on to further study.

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The course develops critical thinking, analysis and problem-solving skills through the study of computer programming, giving students a fun and interesting way to develop these skills, which can be transferred to other subjects and even applied in day-to-day life.

In this respect, the course provides excellent preparation for students who want to study or work in areas that rely on these skills, especially where they are applied to technical problems. These areas include engineering, financial and resource management, science and medicine.

IT @ Key Stage 5

OCR Level 3 Cambridge Technical Introductory Diploma in IT - IT Infrastructure Technician


ICT is an exciting subject, due to the constantly changing speed of technological developments within industry.  ICT skills are considered to be key skills for life in the 21st century.  This qualification is designed for students who want to continue their education by developing their knowledge and understanding of the principles of IT, global information systems ,computer networks and cyber security.


Achievement of this qualification can support progression to go on and study relevant IT degrees in a Higher Education institution such as, Computing and IT, Computing Science, Software Developments, Software Engineering, ICT and Computer Networks or Business Information Systems.


There are three mandatory units. These are:

  • The Fundamentals of IT.

  • Global information.

  • Computer Networks.


The first two mandatory units provide students with an insight into the IT sector as you investigate the pace of technological change, IT infrastructure, the flow of information on a global scale and important legal and security considerations. The Computer Networks unit allows students follow a specialist pathway of 'IT Infrastructure Technician'. Students will also study Cyber Security, which reflects an important development in the sector around information security and requires students to consider how data should be protected and the response of the IT sector to emerging threats such as cyber terrorism.


All units assist in the development of transferable skills such as communication and problem solving. The optional units encourage the development of time management, research and analytical skills as well as emphasising the need for good written and verbal communication skills.

The IT and Computing Wider Reading and Discovery List can be found here.